Three places our table keeps coming back to. One's rich, one's lawless, and one's stuck in the middle pretending it has its life together.
Esaga Sector · Cygnus System
Cygnus
Jewel of the Cygnus Star Empire, unfortunately
An Imperial protectorate ruled by a hereditary monarchy loyal to the Empire. Wealthy, orderly, and completely unforgiving of disrespect. The streets are spotless because the guard makes very sure of it, and also because they will absolutely arrest you for littering.
Government: Constitutional Monarchy
Population: 3.2 billion
Security: Very High · Danger: Very Low
World Facts
- Terrain: Jungle, algae lakes, mountain ranges
- Major exports: Starships, starfighter components, luxury goods, pharmaceuticals, precious minerals
- Major industries: Starship manufacturing, high technology, mining, tourism
- Landmarks: Cygnus City (capital), Cygnus Works / Sienar Factory, Luminis Mines (kyber crystals), Korvan Mines, five algae lakes ringing the capital
Cygnus City Districts
- Grand Palace, Royal Museum, Royal Hospital: this is the crown quarter
- Grand Boulevard shopping row: Cygnus Works & Merr-Sonn showrooms, Royal Department Store
- Imperial Embassy, Imperial Bank of Coruscant, Police Station
- Nightlife: Club Lumiere, Café Veridian, The Marquis Restaurant, The Fogcutter Cantina down by the spaceport
Outer Rim Territories · Hutt Space
Xims Folly
Pirate & smuggler hideout, zero stars, would not recommend
An asteroid stronghold along the Kessel Run where Vern the Pirate King has exactly one rule: everyone pays their cut, no exceptions. No laws, no contraband restrictions, and genuinely no guarantee you leave the way you came in. Bring snacks and a backup plan.
Government: Pirate Rule, Vern the Pirate King in charge
Population: Unknown, thousands of scoundrels at least
Security: Very Low · Danger: Extreme
Base Layout
- Docking Bays: the only way in or out
- Market, Vrim the Fence, Weapons Salesman, General Equipment: the trading core
- The Rusty Hyena Cantina & The Empty Cup Cantina: where the deals actually happen
- Blackmarket Shipyard / The Shadow Docks: ship work nobody's writing down
- Mandalorian Hideout (Beskar Hold) & attached Forge
- Tulux Guard Mercenary Hideout, Prison, Slave Pens, Slums: the parts you don't wander into alone
Outer Rim Territories · Nal Hutta System
Nar Shaddaa
Mynock District, the Smuggler's Moon (affectionate)
The oldest, most lawless corner of a moon that was already lawless to begin with. Standard Galactic law doesn't even try to reach here. All that actually matters is paying your tribute to the local Hutt and having a decent read on who to trust, which is, generously, no one.
Government: Hutt Crime Syndicate
Affiliation: Vassal of the Galactic Empire
Security: Very Low · Danger: Extreme
Local Customs
- Tribute to the Hutts: everyone who profits here pays Brogo the Hutt his cut
- Mind your own business: trust is rare here, deals are everything
- Survival of the sharpest: nobody's safety is guaranteed, so look after yourself
Services
- The Eclipse Awaits Club: high end entertainment, information, and introductions, all for a price
- Broken Hyprdrive Canteen: cheap food and drinks, questionable hygiene
- Rontas General's Outfitters & Vorrix Arms: gear, weapons, and "special items"
- Bes'kar's Depot: transportation and "relocation" services, no questions asked
Key Contacts
- Brogo the Hutt: ruler of the Mynock District
- The Poltergeist (Neek Veras): forger who can make documents, IDs, and codes
- The Mouth: information broker who knows everyone worth knowing
- Ricard the Loan Shark: quick credits, painful interest, faster collection