where the actual game happens
Run a table, together
Spin up a shared lobby for tonight's session. Pick what your table gets to see and mess with, hand out the code, and let everyone add their own stuff without you having to do it all yourself for once.
Lobby data syncs live between everyone at the table. This page tries Claude's built in storage first, and if that's not available (like once you've uploaded this to your own hosting) it automatically uses the included lobby-api.php file instead. That needs a PHP host with a writable lobby-data folder, which IONOS shared hosting supports out of the box.