pick your fighter

Careers on the fringe

Six starting careers, each with three specializations. None of them work for anyone else, which is exactly why we love them. Nobody's boss, everybody's broke, everybody's got a plan.

Bounty Hunter

Assassin · Gadgeteer · Survivalist

Finds people who very much do not want to be found, and gets paid either way. Alive is a bonus, not a requirement.

Colonist

Doctor · Politico · Scholar

Builds the settlements everyone else immediately starts trying to exploit, swindle, or set on fire. Thankless job, honestly.

Explorer

Fringer · Scout · Trader

Goes where the star charts just give up, then sells the map back to whoever was dumb enough to keep following.

Hired Gun

Bodyguard · Marauder · Mercenary Soldier

Shows up right as everything's already on fire, and somehow still gets paid up front. Respect the hustle.

Smuggler

Pilot · Scoundrel · Thief

Moves cargo the Empire really would've preferred stayed exactly where it was, one step ahead of a customs scan the whole time.

Technician

Mechanic · Outlaw Tech · Slicer

Keeps the ship flying well past the point any actual manufacturer would legally call it "flyable."