Six starting careers, each with three specializations. None of them work for anyone else, which is exactly why we love them. Nobody's boss, everybody's broke, everybody's got a plan.
Finds people who very much do not want to be found, and gets paid either way. Alive is a bonus, not a requirement.
Builds the settlements everyone else immediately starts trying to exploit, swindle, or set on fire. Thankless job, honestly.
Goes where the star charts just give up, then sells the map back to whoever was dumb enough to keep following.
Shows up right as everything's already on fire, and somehow still gets paid up front. Respect the hustle.
Moves cargo the Empire really would've preferred stayed exactly where it was, one step ahead of a customs scan the whole time.
Keeps the ship flying well past the point any actual manufacturer would legally call it "flyable."